From the dirt to the delivery - here's the full breakdown.
https://www.youtube.com/watch?v=WA63M68uxPs
https://www.youtube.com/watch?v=8SJOLWy4iM0
Planting System
• Get seeds - Marijuana, Cocaine, or Heroin Opium seeds, 10 needed per plant.
• Plant - /plant [weed/cocaine/heroin] puts them in the ground - can't plant on top of another plant.
• Grow - grows on its own over time, faster for higher-level Drug Dealers. A live gram counter floats above it so you know when it's worth the trip back.
• Harvest - crouch next to it and /harvest - a few seconds later it's stripped for grams straight into your inventory. One yield per plant, then it's gone.
Smuggling System
• Pick up - /startsmuggle at a job pickup point drops the crate at your feet (F to grab).
• Transport - carry it or load it in a vehicle. /myrouteinfo shows route, reward & delivery point anytime.
• Deliver - /delivercrate at the drop-off pays your reward and restocks the shop.
• Cancel - /cancelsmuggle drops the run, no penalty.
• Buy direct - Shop stocked? /buydrugcrate skips the route - crates come loaded with seeds, ready to /opencrate with a crowbar.
Using System
/usedrug [marijuana/cocaine/heroin/steroids] - each hits differently:
Marijuana / Cocaine / Heroin → a temporary high, drunken sway, slow health trickle - heroin also warps the weather and time while it lasts.
Cocaine → cuts incoming damage in half for as long as you're riding it.
Steroids → costs a bit of your own health to take, but hits harder in melee for the next minute.
Grow it in the open and don't be surprised when a patrol walks up on it - police can seize plants on sight.
Quick Links
Website: https://psa-rp.online/
UCP: https://ucp.psa-rp.online/
Discord: https://discord.gg/D7jyp64b4Y
Server: play.psa-rp.online:7777
YouTube: https://www.youtube.com/@ProjectSanAndreasRoleplay-samp



